“Mind Game” Postmortem: Lessons Learned From My First Public Project

For the past few months my classmates and I were working on a project in collaboration with Carnegie Mellon University CyLab. This project aims to create a game interface that wraps around picoCTF, an international cybersecurity competition for middle/high school students. We worked to provide an alternate means of participating in the event that would appeal to the more general public (i.e. people who have some interest in the topic but little to no prior knowledge).

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